All of the Above
Janette Komoda Kim


My work addresses climate justice by empowering communities to realize a more equitable distribution of land and resources. To address such complex issues, I often collaborate with community-based organizations and municipal agencies, and I combine tools of urban, architectural, and multimedia design.

Over the years, I’ve been drawn to approaches that I believe get to the roots of systemic change. One—decision-making tools—deals with the process of community empowerment.  The other—property reform—shapes the space of community life.

My decision-making tools help community members explore, imagine, and debate potential responses to complex urban issues in a healthy, playful way. For example, I designed three board games, called In It Together, Bartertown, and Mix & Match, which play out more just and equitable responses to wildfires and rising seas. I also wrote a book called The Underdome Guide to Energy Reform, which exposes the politics behind sustainable design, and I co-produced a podcast series called Safari, which gives subway riders a tour of urban animal life just outside their windows. I reflect on such methods by writing about public engagement. I advocate for more direct, collaborative governance by those who are most impacted by design. 

I also reimagine the space of property ownership. My goal is to foster regenerative economies and a more reciprocal relationship between people and land. In the Resilient by Design Challenge, for example, our team designed collectively-owned housing to protect communities from displacement due to sea level rise and gentrification. I also designed a hotel in Sichuan, China and a farmhouse in Sonoma, CA, where people can engage with bamboo and chapparal landscapes around them. I also research and write about exceptional community-based initiatives. I am currently writing a book called Property Playbook, which illustrates how activists and architects can co-opt property ownership to foster ecological vitality and repair the dispossession of land from workers and BIPOC people. 


These projects (and a few others) are also linked below. Please be in touch! 


Books

Property Playbook
The Underdome Guide to Energy Reform
 

Articles and Editorial    on Property
on Engagement
on Climate and Justice
on Energy
on Architectural Research
 


Building & Interior Design
Minsu
Farmhouse
Block Pantry
Pinterest Headquarters


Landscape & Urban Design
Resilient by Design Challenge
Fall Kill Master Plan 

National AIDS Memorial


Games & Mixed Media 
In It Together
Bartertown
Mix & Match
Safari


ExhibitionsSeoul Biennial
Oslo Biennial
YBCA


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on Engagement
Selected Writing 

“Modeling a Critical Resilience: Board Games and the Agonism of Engagement” in Games and Play in the Creative, Smart and Ecological City, eds. Dale Leorke and Marcus Owens, Routledge Research in Sustainable Urbanism series (Taylor & Francis), 2021.
This book chapter offers a critique of resilience planning for its inability to reckon with inequitable distributions of climate risk. I argue for a more empowered public process in climate adaptation planning that could create what philosopher Bruno Latour  called a ‘common construction site’ for political ecology. In a detailed account of my In It Together and Bartertown games, I describe how decision-making tools can do this in two primary ways. First, they prompt empathy through agonism, using role play to make ideological differences explicit and disarm preconceived tensions. Second, they link incommensurate value systems, translating among the calculus of urban economics, narratives of urban success and the rhetoric of social justice. This chapter reveals a decision-making process that can meaningfully interrogate systemic forces behind social justice and climate change—not simply to canvas opinion but to reshape the way power is shared. Link to publication.
“Resilient Cities, Resistant Publics,” in Designing Change: Approaches to Coastal Adaptation in Landscape Architecture, ed. Kees Lokman (Taylor & Francis), forthcoming.
This book chapter assesses the legacy of “serious games” in the 1960s, including several commissioned by Lyndon Johnson’s Model Cities program. This program informed a foundational text for participatory design by Sherry Arnstein, the program’s chief advisor of citizen participation. I argue that allthough these games reveal the complexity of urban systems and build empathy across diverse perspectives, their view of urban systems as optimizable and self-regulating failed to challenge zero-sum logics of competition and paternalistic power-sharing structures that prompted civil rights protests in the first place. Wary of the similarities between serious games and the rhetoric of optimization frequented by resilience planners, this chapter reflects on game mechanics in the In It Together game to suggest an alternate approach. Just as economist Elinor Ostrom seeks cooperative strategies of grassroots self-governance, In It Together invites its own players to change the rules of the game by altering “policies” about identity, geography, resource sharing, and thus interrogate the very terms of fair play in urban political ecology. 

“Daylighting Conflict: Board Games as Decision-Making Tools,” in Scenario Journal, “Power” Issue 07, Winter, ed. by Nicholas Pevzner & Stephanie Carlisle (University of Pennsylvania School of Design), 2020. 
This article was the first written after the Resilient by Design process, and casts a critical eye towards the tendency of public engagement to seek “win-win” solutions. In contrast, I argue that a public deliberation process that is truly generative must daylight tensions among diverse stakeholders. This piece offers a detailed account of the creative process and impact of In It Together and Bartertown, in addition to games designed by my students that I call the Win-Win board game series. The article demonstrates how games can serve as tools for engagement that prompt agonistic debate, acknowledge differences, and navigate their negotiation. Link to publication.
“Equitable & Healthy Communities, Session II,” At “Intersections: Communities,” in AIA/ACSA Research Conference proceedings,  Co-Chairs Rico Quirindongo and Georgeen Theodore, 2021.
This article describes an updated version of the In It Together game developed in 2020-2021,. The piece investigates a new feature that allows players to alter rules of the game, in turn revealing how community leaders, in real life, can impact political and economic systems of urban climate adaptation. Link to publication.
See also
“Accidental Commons,” in Architecture from Public to Commons. ed. Marcelo López-Diaz. (Taylor & Francis: 2023). Link.